CV - Developer Relations Manager

From a marketing internship demoing Batman Arkham VR all over Europe to Game Development livestreams engaging thousands around the world. I just *love* computer games! Having professional programming experience, I pursued a Masters in Computer Games Software Development and entered the games industry.

Although technical, I have a keen passion for public speaking, presenting and engaging with the development community. I am fascinated by the medium of computer games and how they captivate us on an emotional level. I love hearing about people’s gaming experiences and what games mean to them. This is even more exciting as the medium is maturing in terms of inclusivity meaning games can touch more people.

 

Professional Experience

Unity  (May 2019 – Present )

Senior Publisher and Developer Relations Manager

Being a Developer Relations Manager gives me the fortunate opportunity to immerse myself in the exciting projects and talented teams who are making wildly successful games with Unity. Responsibilities include:

  • Working closely with game development studios to understand project requirements, resources and potential challenges.

  • Understanding the Unity product and ecosystem to identify potential risks, solutions and services to enable customer success.

  • Engaging regularly with studios to maintain a relevant and reliable Success plan.

  • Maintaining and cultivating relationships with Unity’s customer base which includes studios large and small.

  • Working with publishers to understand the requirements of their studios under Unity Success Services.

  • Being an advocate for Unity services, solutions and technologies, which will bring benefits to the customer. Including enhancing game quality and performance, as well as improving team workflows and processes.

  • Providing first-hand customer feedback to Unity R&D in order to improve Unity features to the requirements of our user base.

  • Solving hard problems, by working with cross functional teams both internally and externally.

  • Working to deadlines to adhere to customer milestones and coordinating resources to mitigate risk.

  • Promoting the success of our customers through engaging blogs, case studies and conference opportunities.

Technical Evangelist Unity  (Feb 2017 – May 2019 )

Marketing Intern Rocksteady Studios (Oct 2016 – Dec 2016)

 

Game Credits

Fall Guys: Season 3 (2020) | Ori and the Will of the Wisps (2020) |  Totally Accurate Battle Simulator (2020 ) | Gang Beasts (2020)

 

Awards & Honours

Prince William Scholar (2014 - 2016) 

Develop 30 under 30 (2016) 

GI.Biz 100 Most Influential Women in Games (2019)

Education

Sheffield Hallam University (Sept 2014 – Sept 2016)

MSc Computer Game Software Development 

The University of Huddersfield (Sept 2008 – July 2011)

Computer Game Design BA Hons 

Brookfield Community School (Sept 2004 – Sept 2005)

A Levels English & Sciences (B - C) | AS Level ICT (A)

 

Publications & Community Involvement

You can find out more on my Publications & Events page.

You can find out more on my Speaking & Presenting page.

 

A little more about me…

Favourite Games: Final Fantasy VIII | Silent Hill 2 |  Metal Gear Solid | Dead Space | DMC | The Wolf Among Us

Currently Playing: Resident Evil 3 Remake

Currently Reading: The True Lives of theFabulous Killjoys | Dune

Currently Watching: Umbrella Academy

If you want to know about my favourite games of the decade, listen here.