Liz Mercuri CV 2024

Working at PlayStation, I have the unique opportunity to empower teams who are driven by innovation, creating content which promotes accessibility (PlayStation Access Controller) and showcases new technologies (such as the PS VR2). A highlight has been my involvement in The India Hero Project, supporting teams new to the PlayStation ecosystem, ensuring their success on the platform to broaden consumer reach with cultural content from diverse teams.

Previous roles in Developer Relations and Technical Evangelism enabled me to engage with thousands of developers globally, often in emerging territories (a personal passion of mine), to identify and champion the best content and celebrate creators, whilst leveraging the Unity engine’s latest or relevant features to their use-case.

I take pride in my keen organisational and relational skills and enjoy enabling others.

@fragfox

Currently Playing: Cocoon & Baldur’s Gate 3


Current Professional Experience

SIE PlayStation (Aug 2021 - Present) - Senior Account Manager

  • Prioritisation and curation of Partner content, identifying commercial opportunities and advocating for titles which make PlayStation ‘the best place to play’.

  • Ensuring strategic alignment for SIE and key Partners. This involves the creation of a ‘success plan’, looking ahead rather than working reactively .

  • Working with internal teams, such as Partner Experience to gather feedback and remove friction points, improving Partner sentiment.

  • Streamlining processes to ensure that internal teams work more cohesively and efficiently and common Partner requests are addressed adeptly.

  • Engaging with Publishers and creators across UK, Europe, India and Australia to help onboard them into the PlayStation ecosystem, provide resources to suit their needs and manage expectations for platform opportunities.


Previous Professional Experience

Unity  (May 2019 – Aug 2021 ) Developer Relations Manager

  • Dedicated resource for Unity’s Integrated Success Service Partners, delivering a first class support service.

  • Having a close adherence and understanding of project milestones, resources and requirements, ensuring partner success.

  • Working with several internal teams such as Unity R&D and Support to offer strategic alignment, mitigate risk and evolve technologies and processes.

  • Supporting Management with the creation and delivery of on-boarding resources, mentoring and internal process training for Junior Developer Relations.

Unity  (Feb 2017 – May 2019 ) Technical Evangelist

  • Scouting and curation of content for showcasing new or upcoming Unity engine features, often collaborating with developers to showcase the best of the title and the engine.

  • Attending local territory events to demo new engine tools, engage with the development community and hold technical Q&A sessions.

  • Representing the company and its core values, through participation in Unite Keynote Live Streams and Unite Development Track talks.

  • Creating training material, beginner and intermediate, for Unity Developer Days or key industry events to empower our users to continue creating engaging content.

Rocksteady  (Oct 2016 – Feb 2017 ) Marketing Intern

  • Promoting and demoing Batman Arkham VR (PlayStation VR) at key B2C events across Europe.


Relevant Skills & Education

Sheffield Hallam University (Sept 2014 – Sept 2016) - MSc Computer Game Software Development 

The University of Huddersfield (Sept 2008 – July 2011) - Computer Game Design BA Hons.

BAFTA Games Committee Member (Oct 2021 – Oct 2023) - Championing diversity and driving positive public perception.


Game Credits

Baldur’s Gate 3 (2023) | Viewfinder (2023) | Just Dance 2023 (2022) | Stanley Parable: Ultra Deluxe (2022) | Fall Guys: Season 3 (2020) | Ori and the Will of the Wisps (2020) | Totally Accurate Battle Simulator (2020 ) | Gang Beasts (2020)